Cowboy Blob's Saloon and Shootin Gallery

I'm not a real Cowboy, but I play one in the movies.

Friday, June 02, 2006

Eight Shooters!

That's all that showed up last Sunday! Of course, I was 2500+ miles away drinking fruity malt beverages in the humid Schuylkil County PA outdoors, so who am I to complain? Jon said they used my stages and no, he didn't get any pics because he and Rob, often the only two on their stage, were busier than one-armed paper-hangers. Here's the match, as designed:

Stage 1 - Go the Distance

Pistol - Start Position: Standing in Box A, hands above shoulders.

On start signal, draw and engage P1 through P3 and T1 through T3. Proceed to Box B and engage P4 through P6 and T4
through T6. All steel must fall. Paper requires two hits to neutralize.

Rifle - Start Position: Standing in Box A with rifle at port arms, steel poppers in *down* position.

On start signal, engage T1 through T3 and R1 through R4. Proceed to Box B and engage T4 through T6 and R5 through R8.
Paper requires two hits to neutralize.







Stage 2 - Plate Tectonics

Pistol - Start Position: Seated at Table A, loaded pistol on table.

On start signal, engage P1 through P9 and T1 through 4. Proceed to Box B and engage P10 through P19. All steel must fall. Paper requires two hits to neutralize.

Pistol/Shotgun - Start position: Seated at Table A, loaded weapons on table facing safely downrange.

On start signal, with pistol, engage P1 through P9 and T1 through 4. Ground unloaded pistol and with shotgun, proceed to Box B and engage P10 through P19. All steel must fall. Paper requires two hits to neutralize.


Stage 3 - Cutting Corners

Pistol - Start postition: Standing in Box A, facing uprange, hands above shoulders.

On start signal, draw and engage, in any order, P1 and P2 and T1 through T3 from Box B, P3 and P4 and T4 through T6, from Box A, and P5 and P6 and T7 through T9 from Box C. Paper requires 2 hits to neutralize, all steel must fall.

Shotgun/Rifle - Start position: Standing in Box A with shotgun at port arms, slugs on shotgun or bandolier. Loaded rifle on table. (Optional: loaded pistol in holster)

On start signal, engage P1 and P2 from Box B or P5 and P6 from Box C. Proceed to far box and engage both poppers. From Box A engage P3 and P4. All steel *must* fall before proceeding. Load slugs and engage S1 through S3 with one slug each or ground unloaded shotgun and engage with 2 pistol rounds each. Ground unloaded weapon. Retrieve rifle and engage in any order, T-1 through T-3 and R1 through R3 from Box B, T4 through T6 and R4 from Box A and T7 through T9 and R5 through R7 from Box C. Each rifle target requires two hits to neutralize.


Stage Four - As Fast as I Wanna Be

Pistol - Start postition: Seated at Table A, loaded pistol in holster, hands on knees.

On start signal, stand, draw, and engage P1 through P3 and T1 through T3. Proceed to Barrier B and engage P4 through P10 through ports as they become visible.

Pistol/Shotgun - Start position: Seated at Table A, loaded pistol in holster, hands on knees. Loaded shotgun on table.
On start signal, stand, draw, and engage P1 through P3 and T1 through T3. Ground unloaded weapon on table. With shotgun, proceed to Barrier B and engage P4 through P10 through ports as they become visible. Paper requires 2 hits to neutralize, all steel must fall.

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